Sunday, 28 March 2010

Dissertation updates.

I am more happy now with the direction the Dissertation is taking. Its given me focus and really has given me something to explore.

I have decided to focus on two popular characters, Lara Croft and Mario. Two totally different styled characters yet two of the most successful game characters of all time.

Back to the Document.

Saturday, 20 March 2010

Dissertation changes YET AGAIN.

Well the Dissertation has taken a new turn yet again.

At least now with most of the Production side of things I can concentrate on getting the writing done.

From Kates notes. She feels I am writing more of a journal than an analytical academic piece so has guided me with more notes to steer it in a direction that examines key points or areas of game development.

So I have decided to focus on what makes a character successful within popular games and then also look at why other characters of a similar vein are not so successful.

Lots of new reearch to be done. but I can now focus on this for the time being.

Monday, 15 March 2010

More modelling

With one major character modelled for each army and several supplemental models modelled I have decided to have a go at modelling a few key models from Doctor Who that would appear in the game.

I decided to model the TARDIS, the Doctors time machine that is in the shape of a 1960's Police Box. This was quite a simple model to make as the shape is documented on many web sites. I managed to get the TARDIS plans from the TARDIS Model Builders group here. http://tardisbuilders.com/

From this site you can download detailed plans of each TARDIS that has appeared in the TV series. I chose to build a TARDIS based on the Current TV series TARDIS as this is the era my game is set.

Here are the results of a finished modelled TARDIS. It is flat shaded and Textures will be added at a later date.



I have also modelled the Doctors pet Dog K9. A Robotic counterpart that has appeared in the seires regularly since his first appearance in the 70's.

I managed to get plans for K9 from the Internet here. http://homepage.ntlworld.com/richard.bradley3/K9updates.pdf

Again a nice simple model, that was easy to build and makes a nice addition to the models I have created so far.

Monday, 1 March 2010

All change on the dissertation front.

After a few months of research and blocking out I just wasnt feeling the topic I was covering wich was 'the role of female charaters in games'.

So I have now dropped that topic and decided to write about the role of the artist in the video games industry, using my own experiences as reference to how good or bad life as a game developer can be.

I feel I will understand this topic much more clearly and be able to talk about the industry I know and love with a much deeper knowledge and clarity.

I will start blocking the topic out first and let Kate have a look at this when she can and see what she thinks.