Monday, 15 February 2010

Continuation of modelling.



I have started blocking out another character model, This time a supplement to the UNIT trooper in the form of the heavily armoured UNIT Dalek Buster.

Looking at the shape and scale of the Unreal character skeleton I feel the Dalek Buster will need alot of squashing and reshaping to fit and I think I am going to rejig the weapons and hands to make sure that it works with the weapon system.

I feel this isnt vital and I should really stick to my design but for now I am going to adapt it to fit the skeleton just so that if I deecide to test it in the engine it will work OK.

No comments:

Post a Comment