Monday, 15 February 2010
Continuation of modelling.
I have started blocking out another character model, This time a supplement to the UNIT trooper in the form of the heavily armoured UNIT Dalek Buster.
Looking at the shape and scale of the Unreal character skeleton I feel the Dalek Buster will need alot of squashing and reshaping to fit and I think I am going to rejig the weapons and hands to make sure that it works with the weapon system.
I feel this isnt vital and I should really stick to my design but for now I am going to adapt it to fit the skeleton just so that if I deecide to test it in the engine it will work OK.
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